Game
Parasite's Island

5 years ago

Hello Everyone! I finished implementing the host transfer mechanics that is built on top of the grid system and path finding algorithm that I implemented last time


Movement

The infected inhabitant would move if the player left mouse pressed into an empty grid.

If the player left pressed on an entity it will move to the nearest cell from that entity but not infect it.

If the player pressed the right mouse button the infected inhabitant would not move.

Infection

The infection would happen if the player pressed the right mouse button on an inhabitant. Before infecting when the right mouse button is pressed the infected inhabitant would go near the selected inhabitant and when it is near the infection starts. The previous host dies and the new one is now controllable.



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