The release was logically scheduled for the end of June, but I'm not sure I can meet that deadline. Development is progressing well, but between classes, my personal life, and the sometimes complicated schedules of my team and me, it's not easy. And above all, we don't want to rush the game just to meet a deadline. This project is important to us, and we want to offer you something clean, polished, and truly worth it.
If the game is ever delayed, the release would be pushed back to July. I prefer to be honest with you now, to avoid any false promises. And in any case, I'll make a separate post in the coming weeks to give you the real official date as soon as we know more for sure.
I'm so sorry for the wait, but I promise we're moving forward, and we'll have more updates as soon as we have something concrete to share.
And while you wait... here's a little visual teaser!

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