Hello everyone! I've been making progress on the battle engine, unfortunately it's mostly code so I can't really show you... But if you want to track where I am on a daily basis, I've made trellos :
https://trello.com/b/ScfaBYiY/pokemon-grimm-eclipse
https://trello.com/b/RXYpBGQw/grimmeclipse-battlecore
Next up
It took longer than I expected to finish this piece... but here it is! Blacougar, Duskitty's evolution and the Yin to Scaldamender's Yang
Hey everyone, I've been working lately! I've taken a big step, now attacks work, damage is inflicted and Pokemons can get K.O
So as usual, one step done, another to go. In this case, fixing a slight bug and managing the replacement of Pokemons
I drew my boy Zaap'raaz! He's been carrying most of my team through Pokemon Sword, ngl
What? Burnindwurm is evolving! Congratulations! Your Burnindwurm evolved into Scaldamander!
Working on some FX for my latest game :3
A wild Burnindwurm appears!
Slowly getting back to drawing, this little guy will be Yang's signature pokemon, representing the Yang and thus, paired with the pokemon representing Yin
What might that be? The Yin to Burnindwurm's Yang? Definitely!
I'm proud of how it Duskitty turned out, and even prouder of what it's evolutions looks so far - keep watching, it should show soon
Look who's there! The entire Yang family, from Burnindwurm to Blazemini, going through Scaldamender.
One last drawing and the Yin/Yang duo will be done!
Hey there!
Admittedly, it's been a while, and there hasn't been much progress. Have a little revamped Blake, and more details in the article.
Working on the UI / Animation of the BattleEngine, it's going pretty well! Here shown the start of a fight, including a special form from Bulbasaur to Squirtle!
Do not mind the floating status and gender, the battlebars are unfortunately buggy x)
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