Game
Hello Neighbor: Denial

9 months ago

Even though I've done a pole , I might still have to use baked lighting for performance reasons and game mechanics, like screwing in bulbs to be able to see. (Bulb holders and doors will always have a slight glow in a pitch black room).




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Post-jumpscare scene reupload (the game is still corrupted).

Dynamic non-scripted sounds, catching methods based on where the player is looking and some other small things

Is there anyone else here? I know you are, because you got referred here via an external link/reroute.

Regardless, I'm dumping a bunch of HNPA-Remastered related screenshots from my SSD here.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Warning 1414: Low battery, visual input quality reduced

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hello, everyone! Since you're still here, I would like to hear your opinions on my lighting that I made for HNR, because this really is an experimental style for me (ignore the oil-post-processing effect).

2nd floor teaser..

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Random screenshots but there a slight oil painting post proccesing effect