So. Here's a little tape of the demo record, (IT'S JUST A PREVIEW!!!!!!!!!!!!!!!!) nothing finished EVERYTHING. But it's lookin cool! And the gamepage will be out still today ;) (freeroam and wierd jumpscare warning.)

HELLO! i've losted the files of the last one. I need to remade, my phone is still broken. But, i worked on the game for a while, and was a bit difficult because need to edit animatronics on the game editor, lol.
More info:
Next up
The game is not walking, IS RUNNING! he's not closely to be Finished. I'm doing the main game a 3 days i think. The textures are made by me :) as well modelled by URAP. #fnaf #fangame #fnaffangame
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I was bored, so... ManutKat.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl















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