Next up
Okay so I made a Logo for the game and location. I am also sharing some early gameplay screen shots. This is not what it will look like in the actual release there still will be a few changes. I am also happy this page has gained some traction. Thanks!
So the night system has developed a bit for Dreamland. Here is a sneak peak video of nights 5 and the max mode. It might have some spoiler characters but I don't care. Have fun because this game is fun to develop. Though the Ai is complex and crap.
I finally put a couple of models into the game now. And all of the bugs related to the AI is gone. I also updated the page with new info and teaser images. I will try to get the characters visible and to move. After that I will gradually make touch ups.
JOLLY ANNIVERSARY EDITION POSTER:
So... that was quick. I was able to implement real time cameras into the game. The next boss fight for this game is going to be making the characters move and work. I am currently writing equations for how they work. This is going to take awhile. :(
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
Good news! The cameras and Hopper's AI had been made. The only main problem is that the when I am trying to connect her movements and the cam switch the whole thing crashes. I'll find a way to fix that but at least progress is being made.
Finally after 8 months I have a workable office, menu, and gameplay. Here is a sneak peak of it. The actual models for the characters aren't here yet but once the AI's work without problems, I will do it. The custom night menu works well too. YIPPIE!!!
I am making a FNAF TCG
Bad news. Long story short the camera system constantly crashed the game and I was unable to get it to work. I am currently remaking the game in 3D and changing some of the mechanics to fit with the change. Though progress is going faster than before.















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