Game
Freddenny's Dream Land



1 month ago

Hello this game is no where near done and I am currently making test builds because these characters are complex. Here is some early images of the layout, office, and character roster.

For me this game will probably be released in early 2027.




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Okay so I made a Logo for the game and location. I am also sharing some early gameplay screen shots. This is not what it will look like in the actual release there still will be a few changes. I am also happy this page has gained some traction. Thanks!

So the night system has developed a bit for Dreamland. Here is a sneak peak video of nights 5 and the max mode. It might have some spoiler characters but I don't care. Have fun because this game is fun to develop. Though the Ai is complex and crap.

I finally put a couple of models into the game now. And all of the bugs related to the AI is gone. I also updated the page with new info and teaser images. I will try to get the characters visible and to move. After that I will gradually make touch ups.

JOLLY ANNIVERSARY EDITION POSTER:

So... that was quick. I was able to implement real time cameras into the game. The next boss fight for this game is going to be making the characters move and work. I am currently writing equations for how they work. This is going to take awhile. :(

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Good news! The cameras and Hopper's AI had been made. The only main problem is that the when I am trying to connect her movements and the cam switch the whole thing crashes. I'll find a way to fix that but at least progress is being made.

Finally after 8 months I have a workable office, menu, and gameplay. Here is a sneak peak of it. The actual models for the characters aren't here yet but once the AI's work without problems, I will do it. The custom night menu works well too. YIPPIE!!!

I am making a FNAF TCG

Bad news. Long story short the camera system constantly crashed the game and I was unable to get it to work. I am currently remaking the game in 3D and changing some of the mechanics to fit with the change. Though progress is going faster than before.