Next up
So the Office panning, camera toggle, and the buttons mostly work. The next thing I'm going to do is to get the first two characters to actually work. And I will also try to make the door closable and add ambient audio. Things are coming along great!
I finally put a couple of models into the game now. And all of the bugs related to the AI is gone. I also updated the page with new info and teaser images. I will try to get the characters visible and to move. After that I will gradually make touch ups.
So... that was quick. I was able to implement real time cameras into the game. The next boss fight for this game is going to be making the characters move and work. I am currently writing equations for how they work. This is going to take awhile. :(
JOLLY ANNIVERSARY EDITION POSTER:
Good news! The cameras and Hopper's AI had been made. The only main problem is that the when I am trying to connect her movements and the cam switch the whole thing crashes. I'll find a way to fix that but at least progress is being made.
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
Beta testing went well and progress went well. I am trying to aim for an early 2027 release date. I am unsure if I should release a demo or just release it in full. I hope the Fnaf community likes the game and its story when it comes out.
Finally after 8 months I have a workable office, menu, and gameplay. Here is a sneak peak of it. The actual models for the characters aren't here yet but once the AI's work without problems, I will do it. The custom night menu works well too. YIPPIE!!!
I am making a FNAF TCG
So the night system has developed a bit for Dreamland. Here is a sneak peak video of nights 5 and the max mode. It might have some spoiler characters but I don't care. Have fun because this game is fun to develop. Though the Ai is complex and crap.





















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