Game
Employee Simulator




4 years ago

Here are some screenshots I wanted to share!
The second job's first day is 100% done and I'm implementing the second day.
I think I will add several endings for this job, not sure which ones yet though, but could be nice.




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Drink feature WIP ! The kitchen is almost fully working. Can't wait to work on AI, it'll be fun to code. The game's page will be updated in a few minutes too to match the current game's state. Available to wishlist on Steam!

The game is in a good way for becoming playable, all the core is developed and functional. Still maybe several weeks then I will release a demo! Here I reworked the outside for a better rendering.

It'd be important to determine which items are used (but not locked, you can still use them) by AIs to avoid disturbing them during their job!

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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I've been working on the last AI : the cook. The most difficult AI to do as it must be capable of doing entire burger (as example) by itself. Here is its training, from burning all of them, it can now successfully cook 4 steaks simultaneously!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

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Tell us in the comments!

AIs are working and are fully autonomous to complete orders from customers ! One is doing french fries, the other is doing ice cream.

Some new 3D models, new AI with a modulator system, new textures using AI (stable diffusion), and some improvements gameplay-wise. Starting to add new things like trash bin and knives.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Quick update : 3 fully functional AIs that can make ice cream, drinks and fries, from A to Z. I had to rewrote a lot of codes so I decided to build something on top of Unity : the NxEngine. The next AI will have to cook burger!