The difficulty is entirely randomised, as are the moves themselves. So you might find yourself having your rump handed to you on a silver platter in the first match, but then defeat the current final opponent in just two strikes! Or, the reverse could occur. Or, anything in-between!
That's the beauty of this game-engine. All you need do is move your cursor and everything else is randomised, based on which invisible controls are currently on screen at what times, and where the cursor currently rests when an action is triggered!
So cool that a "Presentation-Software" can do all THAT, right?

Next up
I chained-together Multiple Island Tunes to make as much as I could get away with of "Show Yourself" from FROZEN™ II before the key changed too drastically!
Sorry the beat isn't perfect, I'm 87%-blind, and The Clipchamp™ editor sucks! #FanArtFriday
Proof that you can string levels together simply by pasting each after the rest in your game-file: pretty neat, right?
Oh, and we apologise for not-yet customising the entrance-lighting for Peacock Girl and the other opponents after Elsa.
Wild Leak Appeared?!
Here it is, the Xbox Trailer no one expected.
Can You Guess What K.K. Slider Song Whose JJJader Equivalent Is Being Developed Here When All The Notes And Chords Are Replaced With C4's?
Out with the old, In with the new!
If the latest Nintendo rumours are anything by which to go, which — let's face it — they're not, these new plans still shan't put JadeEmatic behind The Switch's successor!
Due to recent events, today's showcase has been postponed to 2025.6.14. We deeply apologise for any inconvenience this may cause.
Hoping ya'll are ready to funk right now! If you want the testers key, DM me. :D
JadeJohnson:
Ever since the announcement of The PS Vita, I've almost strictly been a Nintendo®-collector. So imagine my excitement when I discover that Sony® may have an early PSP™2 handheld in development!
Yes, that is my real PSP™ 3000′ Silver Model!
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