Game
EXZ0N3

3 years ago

Update 1.0.1 is here with the following changes:
- changed the way with how the flying power works
- removed a fuckton of cars in the city area, as just looking in the direction seemed to be tanking the performance




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so uh the release for this game is going to be on the 26th of november. the only feature that i can't guarantee that will be 100% done is the save function, but other than that, the game is very functional.

MY NEW PROJECT IS OUT NOW: a remake of the SpongeBot Boss Fight from the Nintendo DS version "Nicktoons: Attack of the Toybots" in the Art-Style of "SpongeBob: Battle for Bikini Bottom Rehydrated"

Here are the Teleporters that the Player can use to go back to the previous area without needing to walk all the way back. In order to use one, the Player has to desrtoy all Generators in the current area

level blockouts for a new project (this one's for my final Game Art diploma semester)

take a guess what game this is supposed to be from...

here's a lil' hint on what the next update may bring to the streets...

a new version of the game is out now with the following changes:

- a newly textured SpongeBot model - a different Unity Engine version due to the Unity Security Vurnurabilities of the Editor in the previous Build

In the Zone You might find these "Generators" which power up a shield around it. You have to destroy the ones outside in order to destroy the main Generator located on top of the highest building in the City area

lil progress update: - so the BMW M3 GTR can now be damaged (and thus, can get busted) - Police Patrol Cars are also here, so you're no longer on your own the only thing needing to be finished is the Mercedes McLaren SLR (1/?)

here's the demo trailer for Five Nights at Rockport, a Need for Speed themed FNAF fangame

the DEMO for "Five Nights at Rockport", a Need for Speed themed Five Nights at Freddy's Fangame, is OUT NOW