4 years ago

here is engineer weapon and building concepts. enjoy and tell me which one is your favorite.


all of these buildings (and weapons) are supposed to be use in medieval mode and the buildings have another stat if used in medieval mode. thanks to @ethanlolcat3 for the idea. go follow him. also, all of the buildings build 50% slower and you are 15% slower when hauling buildings.

-The Cannon Blaster-

this is a sentry. here are the stats:

-no bullets

-no rockets

+level one has a cannon that fires cannon balls (has about the same arc and speed as the mad milk) that push enemies away (deals 50 damage and fires every 1.5 seconds)

+level 2 has a second cannon

+level 3 has a crossbow that shoots arrows (same speed as the huntsman, does 75 base damage, does less damage the farther away it's target is, and fires every 1 second)

cannons are 20% less accurate in medieval mode

next is...

-The Amplifier-

this is a dispenser replacement. here are the stats:

-100% heal rate

-100% ammo rate

+when a scout stands near it, he gets +20% pellets per shot on their primary on for 1 minute

+when a soldier stands near it, he get +10% damage on their primary for 1 minute

+when a pyro stands near it, he gets +2 seconds afterburn duration for 1 minute

+when a demo stands near it, he gets +100% max primary and secondary ammo for 1 minute

+when a heavy stands near it, he gets +5% firing speed on their primary for 1 minute

+when a engineer stands near it he gets +5% melee swing for 1 minute

+when a medic stands near it, he gets +10% uber rate for 1 minute

+when a sniper stands near it, he gets +20% bullet resistance for 1 minute

+when a spy stands near it, they get +10% revolver firing speed for 1 minute

+150% construction time

(affects last 15 seconds longer for every upgrade)

all of these are switched for +10% melee damage in medieval mode

after that is...

-The Pylon Protector-

this is a teleporter replacement. here are the stats:

-teleporter is instead a pylon and does not teleport

+make a police tape thing in between both pylons (does not happen at a certain range) that enemies cannot pass through

+level one has 300 health

+level 2 has 450 health

+level 3 has 600 health

pylons have -100 health if your playing medieval mode

these next weapons are made by @aryecki . go follow him.

-The Cranking Catapult-

this is a primary. here are the stats:

+fires a projectile that deals 75 damage (hold down fire to see where your gonna shoot)

-55% firing speed

-projectile is affected by gravity (about the arc of mad milk)

-87% clip size

+15% reload speed

next is...

-The Newtrition Apple-

+when eaten: +40% building speed for 8 seconds

+when eaten: +25 metal used at a time for 8 seconds

+100% fall damage vulnerability for 8 seconds

after that is...

-The Texan Tubo-

this is a melee. it's a large bubble pipe. here are the stats:

+30% damage

-40% slower swing speed

+10% repair rate



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