all of these buildings (and weapons) are supposed to be use in medieval mode and the buildings have another stat if used in medieval mode. thanks to @ethanlolcat3 for the idea. go follow him. also, all of the buildings build 50% slower and you are 15% slower when hauling buildings.
-The Cannon Blaster-
this is a sentry. here are the stats:
-no bullets
-no rockets
+level one has a cannon that fires cannon balls (has about the same arc and speed as the mad milk) that push enemies away (deals 50 damage and fires every 1.5 seconds)
+level 2 has a second cannon
+level 3 has a crossbow that shoots arrows (same speed as the huntsman, does 75 base damage, does less damage the farther away it's target is, and fires every 1 second)
cannons are 20% less accurate in medieval mode
next is...
-The Amplifier-
this is a dispenser replacement. here are the stats:
-100% heal rate
-100% ammo rate
+when a scout stands near it, he gets +20% pellets per shot on their primary on for 1 minute
+when a soldier stands near it, he get +10% damage on their primary for 1 minute
+when a pyro stands near it, he gets +2 seconds afterburn duration for 1 minute
+when a demo stands near it, he gets +100% max primary and secondary ammo for 1 minute
+when a heavy stands near it, he gets +5% firing speed on their primary for 1 minute
+when a engineer stands near it he gets +5% melee swing for 1 minute
+when a medic stands near it, he gets +10% uber rate for 1 minute
+when a sniper stands near it, he gets +20% bullet resistance for 1 minute
+when a spy stands near it, they get +10% revolver firing speed for 1 minute
+150% construction time
(affects last 15 seconds longer for every upgrade)
all of these are switched for +10% melee damage in medieval mode
after that is...
-The Pylon Protector-
this is a teleporter replacement. here are the stats:
-teleporter is instead a pylon and does not teleport
+make a police tape thing in between both pylons (does not happen at a certain range) that enemies cannot pass through
+level one has 300 health
+level 2 has 450 health
+level 3 has 600 health
pylons have -100 health if your playing medieval mode
these next weapons are made by @aryecki . go follow him.
-The Cranking Catapult-
this is a primary. here are the stats:
+fires a projectile that deals 75 damage (hold down fire to see where your gonna shoot)
-55% firing speed
-projectile is affected by gravity (about the arc of mad milk)
-87% clip size
+15% reload speed
next is...
-The Newtrition Apple-
+when eaten: +40% building speed for 8 seconds
+when eaten: +25 metal used at a time for 8 seconds
+100% fall damage vulnerability for 8 seconds
after that is...
-The Texan Tubo-
this is a melee. it's a large bubble pipe. here are the stats:
+30% damage
-40% slower swing speed
+10% repair rate
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