Here's a link to a behind-the-scenes page I put together, containing lots of secrets, concept art and trivia about the game. It's also full of spoilers, so proceed at your own risk if you haven't finished the game: http://akril15.com/games/616mow/616mow-bts.html
Next up
Bandana Dee the Dream Friend
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regular exercise is key for healthy wings.
Try it out!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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