
Here's a road map of the games I plan to make/release going forward.
Things to note:
-The names, such as "The Lurking Crypt" aren't final
-The unconfirmed projects may not happen at all
-This list may not be accurate in the future
Next up
(I used an image due to the character limit)
Small update. I just heard of the security risk with Unity, and I've updated the project file for TT:U to use the patched version. Though I can guarantee that previous builds of the game are safe, I still advise deleting them from your system. Stay safe!
It's now officially midnight in the UK, which means that it's officially my 24th Birthday!
In celebration, I decided to take this cute family photo!
From left to right: Myself, my little sister Daekan-Chan, and my wife Sanumo-Chan.
Have a good day, y'all!
Today is a very good day. It took me nearly 3 days of constant resets for this guy.
Voting on the poll has now concluded, and Buried Fortitude won!
I made a YouTube community post with more information, go check it out:
https://www.youtube.com/channel/UC2mOXPovZLRauTA53j_hp-Q/communi…
Despite the plethora of issues I've faced with working on the game, the official 0.2.0 update for TT:U is finally here; The movement update! (There's a changelog included with the download) https://www.youtube.com/watch?v=3zPapYQDvNQ
Don't you just hate GameJolt's character limit?
I've noticed people are getting stuck in Sapphire Ridge act 2 of Blair's Rip & Tear since the stage is invisible. DON'T PANIC! This is simply a glitch and I'm fixing it as we speak by using tilesets instead! Stay tuned...
https://www.youtube.com/watch?v=V13pJ0C_jIA Hope to see you all there!
"Our work is never over" they said.









