
Next up
Despite the plethora of issues I've faced with working on the game, the official 0.2.0 update for TT:U is finally here; The movement update! (There's a changelog included with the download) https://www.youtube.com/watch?v=3zPapYQDvNQ
(I used an image due to the character limit)
Don't you just hate GameJolt's character limit?
https://www.youtube.com/watch?v=V13pJ0C_jIA Hope to see you all there!
Voting on the poll has now concluded, and Buried Fortitude won!
I made a YouTube community post with more information, go check it out:
https://www.youtube.com/channel/UC2mOXPovZLRauTA53j_hp-Q/communi…
Today is a very good day. It took me nearly 3 days of constant resets for this guy.
I've noticed people are getting stuck in Sapphire Ridge act 2 of Blair's Rip & Tear since the stage is invisible. DON'T PANIC! This is simply a glitch and I'm fixing it as we speak by using tilesets instead! Stay tuned...
Here's a road map of the games I plan to make/release going forward. Things to note: -The names, such as "The Lurking Crypt" aren't final -The unconfirmed projects may not happen at all -This list may not be accurate in the future
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity