We've also got some screen-shots of the basic-room-designer, before we've added windows or doors; let alone any other features. Please notice that you can already customize all four vertical-walls, the floor, and, the lighting-slash-mist-colour that's cast throughout the room!
What's more is that this is literally all-user-adjustable, in real-time, via a huge amount of "Vault JadesNey Magic"! Furthermore, you will have full-control over whether or not the entire tinkering-interface is displayed on-screen or not; and, you can even choose between only activating just certain aspects of the user-experience at a time, or go crazy with it and summon every single menu to have them all simultaneously present on the display for maximum-fidget-fuel!
But wait, that's not even the most astounding part of this entire equation!
Did we mention, that, once this whole-game-engine is coded, the entire-thing, will run, on just a single, PowerPoint, slide!?
Well, okay; there, will, be a buffer-slide placed before it, so that if something goes wrong, the player can just reset the interior, and all will once aGain be right with the world, but yeah!
If this does-in-fact go-off without a hitch, it very-well just-might be the sole-best PowerPoint-video-game, ever, made!
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