Next up
#FinalStepasy Lighting on maps is finally in now.
#FinalStepasy I've been working out the bugs and edge cases for so long..Im so tired lol but combat is almost good! Fixed so many things.. and we're so close to being able to move forward with something new.
#FinalStepasy We're moving forward on combat at an amazing pace. #indie #indiedev #indierpg #pixelgame
Gameplay appologize for the rough recording.
#FinalStepasy Classes! and Drops by Rarity! We're really moving forward at a rapid pace.
Rewrote a buncha code for QOL, mainly networking, it wasnt what i needed, I've overall improved networking imo. Also, on another note, chat is now resizable as well.
#FinalStepasy, It's bed time.
Iron set <3
Added several new sprites. #indiegame #indiedev #indie #pixelrpg #PixelGame #FinalStepasy
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