Game
Shadow Reloaded



3 years ago

Here's some progress on Shadow's model, this is running in the latest version of Blender (I'll show the Unity version soon)

There are some posing issues as the current animation rig is temporary, I'm mainly trying to show off the shaders




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Hey, new build! rewrote the physics from scratch (again)

and now the project is open-source so now you can actually see the code and edit it and i'm cool with it! (obv say you're using the thing)

check it out: https://github.com/NDXDirectorsCut/enigma

also press numpad 1

Here is the new Shadow model on the new rig, doing the Pose from the original's results screen

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

My D&D art for my family so far (WIP if you couldn't tell)

Alone Together....

it happens

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM