Here's the animation for The Butcher when it was in Blender, it's slightly different now that it's solely animated in Unreal Engine. I love how it came out and I'm looking forward to seeing how it works out in game.
Next up
Happy dance!
Eternity's Requiem's demo level is coming along well! It has a "room" now and the beginning of the lighting. I hope to release the demo level sometime early September. Stay tuned for that!
Oh hey, a gif of me "playing" Project Torment!
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
This isn't related to Project Torment, but I've been working on a Cyberpunk 2077 mod project that will make my player character into a spawnable NPC that looks identical. This is the progress so far. There's still work to be done, but the basics are there
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
A look at the newest additions to Project Torment. Just two simple movement mechanics, but they took about a full day to implement properly. More on that in dev log 2, on YouTube soon-ish.
Hello everyone! It's been quite a while since I last posted anything here, so I thought I'd give an update. As seen in the attached image, I'm playing Cyberpunk 2077.
I've decided to mod the game. The image shown features a custom tattoo I made.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Quick update! I've implemented bunny hopping into Project Torment! I still have some tweaking to do, but it's coming along well!
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