Here's the animation for The Butcher when it was in Blender, it's slightly different now that it's solely animated in Unreal Engine. I love how it came out and I'm looking forward to seeing how it works out in game.
Next up
Oh hey, a gif of me "playing" Project Torment!
Eternity's Requiem's demo level is coming along well! It has a "room" now and the beginning of the lighting. I hope to release the demo level sometime early September. Stay tuned for that!
I completely forgot that I wanted to make a post asking for opinions. So, I've started my game in UE4 but UE5 has come out since then. The core idea is the same (retro FPS), but I don't know if moving to UE5 is worthwhile. Thoughts?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello everyone! It's been quite a while since I last posted anything here, so I thought I'd give an update. As seen in the attached image, I'm playing Cyberpunk 2077.
I've decided to mod the game. The image shown features a custom tattoo I made.
Your worst nightmare is alive ... Coming soon !
Quick update! I've implemented bunny hopping into Project Torment! I still have some tweaking to do, but it's coming along well!
A look at the newest additions to Project Torment. Just two simple movement mechanics, but they took about a full day to implement properly. More on that in dev log 2, on YouTube soon-ish.
Midnight Special is part of Lovecraftian Days 2026, hosted by Fulqrum Publishing, running from April 9 to April 16 (PT).
Get it at 20% off during the event and explore a selection of strange, dark, and memorable indie games.
Happy dance!










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