Next up
Here's the first 3 slides for the tutorial. This is probably gonna take the longest, including tile properties, online mode tutorial, and whatnot, so expect this to take a while lol.
Scramble animation - The scramble animation at the start is really, REALLY flashy, so you can turn this off if it's uncomfortable of if you want to play a puzzle faster ;)
(read comments for rest of the info)
Main menu for PPS. Took me like 30 mins lol.
Why did it take me this long? Because my dumb self put together the letters individually to make words. There's prolly a better way to do this, but I think I was just in a time-wasting mood lol.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Have a good Boi
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
New Teasers!











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