Game
Papyrus Puzzle Simulator

5 years ago

Scramble animation - The scramble animation at the start is really, REALLY flashy, so you can turn this off if it's uncomfortable of if you want to play a puzzle faster ;)

(read comments for rest of the info)




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Here's the first 3 slides for the tutorial. This is probably gonna take the longest, including tile properties, online mode tutorial, and whatnot, so expect this to take a while lol.

Here's the controls! You can click the boxes that say move left, right, etc to choose a key for those movements. It can be anything! Hold key - You can check this so that you can hold a direction to keep moving, or if you'd rather press it for each move

Main menu for PPS. Took me like 30 mins lol.

Why did it take me this long? Because my dumb self put together the letters individually to make words. There's prolly a better way to do this, but I think I was just in a time-wasting mood lol.

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Fan art for Foolish I'm feeling kinda better so I drew this

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6โ€ฆ).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria