VN character size adjusted
We adjusted the characters to be a bit smaller
Charge attack adjusted
The Charge attack was not consistently firing. We've adjusted them
New credits video added
We added the new credits video at the end of the demo. We'll be adding the new VA lines soon.
Broken tile time reduced by half
We got some feed back that the broken tiles lasted to long so we adjusted them to half their original time.
Valentine talks less during combat
Valentine will now speak less during combat encounters.
Added new VN illustrations
Added 2 new illustrations to the Meet the merchants scene.
Crack cards no longer crack the tile you are standing on
When using wave based crack cards the card would also crack the tile you are standing on. Now all projectiles start on the tile in front of you.
More SFX added
We added a few more sound effects to the game in various spots.
Next up
SPECIAL UPDATE 1.3 + CONSOLE LAUNCH :)
Hero.EXE Alpha Demo Update 0.4
Hero.EXE Demo 0.0.5 and Kickstarter Announcement!
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
Showing off player 2 ๐
What do you think?
a drawing I did because I was bored๐ช. But I love how it turned out.๐
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
not the greatest house, but it's a house! :D
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