Game
Signal Islands
8 years ago

Hero Time!


So I’m introducing the world (so far 0 views of everything I’ve posted!) to the hero of my project. I’m still working on a witty little name but, in the meantime, just know that he’s a jumpin’, shootin’, runnin’ little robot.

5d0a235f4b61a.png

The voxel look of everything is definitely purposeful. Visual simplicity is valuable to me, especially in a one-man project. Plus, I think it looks pretty cohesive and cool. The next step is to begin animating the little guy, which I (so far) have only hypothetical knowledge of. If anyone (again, 0 views…) has any free tools that they enjoy using, please let me know.

P.S.-I really love the render system in MagicaVoxel. I understand why it doesn’t, but I wish my stuff in Unity just automatically looked as good as it does in MagicaVoxel.

P.S.S.-The image is full HD and the shape of a 16:9 phone screen, so if anyone likes it enough…



0 comments

Loading...

Next up

Here Goes Nothing

art comission.

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

What you all think

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe