Game
Signal Islands
8 years ago

Hero Time!


So I’m introducing the world (so far 0 views of everything I’ve posted!) to the hero of my project. I’m still working on a witty little name but, in the meantime, just know that he’s a jumpin’, shootin’, runnin’ little robot.

5d0a235f4b61a.png

The voxel look of everything is definitely purposeful. Visual simplicity is valuable to me, especially in a one-man project. Plus, I think it looks pretty cohesive and cool. The next step is to begin animating the little guy, which I (so far) have only hypothetical knowledge of. If anyone (again, 0 views…) has any free tools that they enjoy using, please let me know.

P.S.-I really love the render system in MagicaVoxel. I understand why it doesn’t, but I wish my stuff in Unity just automatically looked as good as it does in MagicaVoxel.

P.S.S.-The image is full HD and the shape of a 16:9 phone screen, so if anyone likes it enough…



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