Back in May, I decided to create a game titled "Hesitancy." As of right now, I don't have much info to share about the game's content.
In the past few months, I haven't made much progress on the game. That's because I'm trying to rework all of the made assets and export it to a different engine or RPG Maker. I've also been trying to learn how to program plugins for the game, so I can improve things such as the battle system. The game is veeeeery far from even being at 2% completed.
This log is going to be cut short. I want to share more information on the game once I can get back onto my feet. I'm working my hardest, so expect a REAL devlog in about 1 month. (Maybe I'll show a bit of the game...)
HESITANCY DEVLOG - October 2nd, 2021
Next up
hi
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Why walk when you can jump?
Regular exercise is key for healthy wings.
Try it out!
My D&D art for my family so far (WIP if you couldn't tell)










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