Back in May, I decided to create a game titled "Hesitancy." As of right now, I don't have much info to share about the game's content.
In the past few months, I haven't made much progress on the game. That's because I'm trying to rework all of the made assets and export it to a different engine or RPG Maker. I've also been trying to learn how to program plugins for the game, so I can improve things such as the battle system. The game is veeeeery far from even being at 2% completed.
This log is going to be cut short. I want to share more information on the game once I can get back onto my feet. I'm working my hardest, so expect a REAL devlog in about 1 month. (Maybe I'll show a bit of the game...)
HESITANCY DEVLOG - October 2nd, 2021
Next up
hi
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Levels' maps.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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