5 years ago

HESITANCY DEVLOG - October 2nd, 2021


Back in May, I decided to create a game titled "Hesitancy." As of right now, I don't have much info to share about the game's content.

In the past few months, I haven't made much progress on the game. That's because I'm trying to rework all of the made assets and export it to a different engine or RPG Maker. I've also been trying to learn how to program plugins for the game, so I can improve things such as the battle system. The game is veeeeery far from even being at 2% completed.

This log is going to be cut short. I want to share more information on the game once I can get back onto my feet. I'm working my hardest, so expect a REAL devlog in about 1 month. (Maybe I'll show a bit of the game...)



4 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

it happens

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...