Back in May, I decided to create a game titled "Hesitancy." As of right now, I don't have much info to share about the game's content.
In the past few months, I haven't made much progress on the game. That's because I'm trying to rework all of the made assets and export it to a different engine or RPG Maker. I've also been trying to learn how to program plugins for the game, so I can improve things such as the battle system. The game is veeeeery far from even being at 2% completed.
This log is going to be cut short. I want to share more information on the game once I can get back onto my feet. I'm working my hardest, so expect a REAL devlog in about 1 month. (Maybe I'll show a bit of the game...)
HESITANCY DEVLOG - October 2nd, 2021
Next up
hi
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I made a small jungle house.










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