Game
Five Nights at The Squad 2
4 years ago

Hey everyone! I just finished up with a MASSIVE performance update that was badly needed. It should run far better now! I've also added a couple of small features just for quality-of-life things. Check it out!


-Added an arrow above the camera indicators to show which camera you're currently on.

-Added some text under the load game button to show which night you've gotten to.

-Heavily reduced the complexity of the animatronic models, while sacrificing very little visual clarity.

-Reduced the file size of the game from 912 MB to 471 MB.

-Miscellaneous changes.



0 comments

Loading...

Next up

New profile banner 😈😈😈

Hello everyone! I'm very happy to announce that Five Nights at The Squad 2 fully comes out today! Have fun playing! ;D

So

i may or may not make an full art of some person or i may just leave this like that-

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.