




Hey everyone! So update, we’re now moving from the unity engine to Unreal engine and have now completed our basic rendering of the office space, where the majority of gameplay will take place!
Next up
Hey everyone! This is the very start of our first game project, our first model made in the unity engine, we’re excited to see where this goes and to keep you all posted on how this develops!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)












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