
Hey everyone! This is the game I'm making: Memora Wanderer
It's a cute nostalgic RPG, with pixel art and low poly. This is just a little example title screen, but follow along for dev progress!
Next up
Here's a sneak peak of another music track for Memora Wanderer, composed by my dad!
The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.
I've been considering a smaller project to start with like this one here. To potentially help with funding (grants / publishers) for the main game. What do you think?
I polished up the demo here: https://maytch.itch.io/killer-maid-service-prototype
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.
New character creation screen, with added skin and hair colors. More to come!
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.

















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