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I've been considering a smaller project to start with like this one here. To potentially help with funding (grants / publishers) for the main game. What do you think?
I polished up the demo here: https://maytch.itch.io/killer-maid-service-prototype
Next up
I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.
Now I've got the beginnings of co-op over Steam. Looks like I'll have to mess about with predictions, and then sync all the enemy and loot stuff over. It's a shame you can't test out multiple clients on the same pc because they need different steam users.
The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.
This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!
Memora Wanderer Title Screen Progress!
Psssst. Clyde Slicker here. I've taken control of the Game Jolt account.
Some War Thunder starter pack keys came into my possession. 👀 Comment on this post and I'll give one to ya. Learn more (including how to redeem the codes if you get one) 🔽
Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev
New character creation screen, with added skin and hair colors. More to come!
The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.
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