Game
Hello Neighbor: Good Old Days

16 days ago

Hey guys, im currently working on the environment, adding more trees and houses, but i'm also re-doing the lighting and trying to implement different times of day. Right now i can't showcase them but once i finish the lighting, i'll reveal them. Bye!




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HELLO! It's been a while since i posted something, and i'm glad to announce that idle tasks are now a thing!

New banner for Hello Neighbor Good Old Days + Another temporary logo and this time it will remain for a few months instead of being scrapped in not even a week.

Hey guys, sorry if i haven't been implementing any new interesting features yet, but i've been focusing more on the foliage and the environment in general. Here's some screenshots that shows the current state of the environment!

Hello again! Here's what i've added and changed in previous days!

It's soo weird the fact that an exact month ago (1st of March, two days before the game page was officially being revealed) the game looked like this genuinely makes me think of all of the big steps this game is getting, i'm so proud of what im doing:)

I'm happy to announce that ai path prediction has been improved A LOT.

RUN NEIGHBOR! RUN! (development is going awesome btw)

I've made some new promo screenshots + a temporary new logo for Good Old Days. What do we think?

For the people who are interested of seeing way more longer dev-logs about Hello Neighbor Good Old Days, i've made the youtube channel. Here's the name in case you wanna subscribe to see devlogs and teaser trailers

Added a terminal system, meaning that keycards are useful now!

(Read the entire article for the big reveal)