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Game
Hello Neighbor: Good Old Days
19 days ago

Added a terminal system, meaning that keycards are useful now!

(Read the entire article for the big reveal)


It's working pretty well and i like it so much, and the best part is that it didn't took me so much time to figure it out.

DISCLAIMER: this terminal system might not be used for the front door, but instead it could be used for other doors that links you to a room with something that you necessarily need to beat the game, i still have to find it out.

Now it's time to reveal it!

Hello neighbor Good old days will have 2 chapters, i guess that for the people who read the description for the page knows what chapter 1 is about (you get kidnapped during an investigation, if you haven't read the description then you can check it out if you want), chapter 2 might be like the same story, it just passes like a month later when you tried to escape, and also thinking of making unique mechanics for this fangame, but also a lot of challenging, and don't worry, it's not gonna be like hello neighbor 1 that literally became a parkour game, but it's gonna have a few puzzles and enemies to fight.

Now, each chapters will have three acts:

ACT 1: You escape from the neighbor's basement, while taking all the photos of the dead people that are inside of it (YOU NEED ALL THE PHOTOS TO ESCAPE)

ACT 2: You find yourself inside of the neighbor's house interior, all you have to do is to find all of the required objects to escape from the front door, the only thing that you gotta be aware of is that the neighbor can place traps and cameras, and he can also start cutting you off when he sees you going in places that you've been going the most, so don't get seen often, otherwise he might learn where you try to go and block it for you.

ACT 3: Escaping from the neighbor's house interior was still not it, there's still the front yard to leave, it's blocked with fences, preventing you from going anywhere, so you still need to figure out all of the remaining stuff, exploring the remaining rooms in the house, and when you find the key for the gate, you're free to go...... but it's not the end of the story, you will find it out for yourself why it isn't when finishing chapter 1.

This is really what i wanted to reveal about this game, i can't tell all of the details that i'm planning to add for the game's future, but it will get even more promising in chapter 2.

Also before going i wanna thank all of yall for the support of this game, it's going pretty well and i've almost hit 10 followers and 120 people viewed this page, i'm really proud about the fact that this project is going well, and i can't wait to release the first builds of this game. Seriously, thanks to everybody who are supporting this project, and i'll see yall in the next one. Bye!



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