Game
Hello Neighbor Resurgence
1 year ago

Hey ! I'm back in the developpement with many news for you...


During the "break" i learned a lot with unreal engine, including coding games in c++, but at that time i didn't planned to remake the whole project, however i quickly realized how messy and bad the old code was, and every time i added a feature i had to rework a part of the base of the game. These issues made me change my mind, so now i've started remaking the project with a much better, cleaner, faster and easy-to-work-with code, which allowed me to introduce things i couldn't add in the old version (like animated items).
There are also changes regarding doors, which are now physics based, so they stop when colliding with somethings.

In general the whole "folder structure" is well more organized, the projects is lighter.

I may post some footage of the current state of the game so stay tunned !

Have a great week !



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Hello there ! Today i added an inventory system for the neighbor, which can now hold up to two tiny objects, or on heavy object. (This affects its walking animation too ! )

#horror #stealth #helloneighbor #helloneighborresurgence #fangame

👀

(don't know if i'm gonna use it in the game though + the texture is not finished, the handle is still wood)

The player is basically finished The neighbor is buggy for now, i 'm gonna work on a better function for him to move from one point to another so he doesn't get stuck, and i began working on the hunt state. #fangame #ai #helloneighbor

Hello there ! I got some news for you (read the article)

I'm probably gonna post some footage during next week, see you soon

Hello ! Today i was experimenting a bit with parallax effects and made a mirror, however it is really laggy and i don't think i'll keep them. Besides the graphical aspect it would have been a cool gameplay mechanic though :/

hi ! today i bought the Ultra Dynamic Sky plugin for unreal engine. (note that this screenshot was taken in the precedent version of the fangame, if you've seen my last post you may know that i've decided to make the game from scratch again)

#ue5 #plugin

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that's how you hold a flashlight

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