I am getting 50-60 fps on average, 30fps, 90fps sometimes, my system specs are in the image
I've removed a lot of shadows, I've done some baked lighting, occlusion culling, made textures smaller, just about everything has LOD's, code has some work to do but I know what is holding it back right now. But regardless, it's the graphics that are messing things up
Here's a complete list of crap I have done and haven't done:
Have done:
- occlusion culling
- LOD's
- alpha scissor foliage
- baked lighting in places
- resized textures on small things
- converted materials to shaders that appear in a lot of places to reduce load
Haven't:
- merged objects, kept a single instance of one material
- cleaned up code more, organized more
- AI has certain path problems that cause lagspikes (working on it)
- didn't bake lighting everywhere due to thousands of objects












0 comments