I will be continuing production on this game with everything I had planned and I have decided that this game won’t have a release date, the game will be ready when I feel the game is ready. Plus School is starting up again so I won’t be able to work as much on it as I would like. Plus school is already hard enough as it is. And I don’t need more stress in my life, and I’m not saying that I’m not enjoying making this game, I just don’t need the stress of a time limit slowly inching and creeping closer towards you like that one underwater level in Sonic The Hedgehog.So I’m hoping I can learn soon.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Strange Umbrella
Demonstration of the spells and their effects :)!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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