Hey! It's been a minute.
Not much has been getting done for a good while, until recently when we hired @Sydist
to help out. The pace has slowly been picking back up!
We greatly appreciate your patience.
There will be content to show off in the future!
Next up
"I WANT A FAIR FIGHT!" "no lol"
Hello again. It's been a while, hasn't it?
Hello everyone! Here's a new thumbnail for this page, drawn by Segoe from the Disbelief team. We've been rebranding "Disbelief Papyrus" to just "Undertale: Disbelief". And yes, we're still working on the game! Read here :) https://gamejolt.com/games/disbelief/268091/devlog/update-not-reβ¦
Borders! (next patch coming soon, I'll make sure to have Flames update the download link on this page...)
Reprogramming is going slowly, but smoothly. I'm not necessarily working on this in order, some of Phase 3 is done and Phase 1 is basically done. All of the overworld areas from the Phase 2 release are there as well. Here is a choppy gif of Phase 2.
The Last Corridor has been improved.
Stay tuned everyone, the second patch is on its way. What's to come in the second patch, you ask? - All of Phase 2. - Places to explore (you'll see what I mean!) - Tons of bug fixes, most bugs are now gone. - Attacks are adjusted to work more smoothly.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity























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