Game
Carnage in Space: Crucible

4 years ago

Hey, it's the Target Practice minigame again!

Recently, I've added new ball types like slow-mo and (bad) shocking balls. Also, the floor occasionally changes shape to shake things up.

The room's kind of bare though. I wonder what else I can put in it?




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Behold, your reward for beating boss rush - this sick-as-heck 3D cutscene I threw together over the weekend!

Yeah, I know the game is mostly 2D, but I really felt like going way over the top with this game mode. I hope it paid off.

More underwater friends :)

I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.

I also wrote a new song to go with it!

Keep an eye out for this in the next update, coming... whenever I feel like it.

@VuVuuInc is a Jolter to Watchand solo game dev who created 6 games including Tiny Terraces! Follow @VuVuuInc before the quest ends on July 22 and you'll get Coins!

I updated the character select screen again!

I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.

I also combined player & difficulty onto 1 screen for efficiency.

Hi Shelly,

The elegant lady of the manor...

She smiles sweet... but that look says run. 🕯️

Go talk to her. If you dare. 👉https://store.steampowered.com/app/2560100?utm_source=GameJolt

#pixelart #gamedev #Steam #horror

Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).

Here's a little preview of that something!

Sweet victory.

Kodon's prologue level is DONE! That's milestone 1 of 4 for completing Phase 3 and reaching Crucible's final release.

Stay tuned for more news in the coming months!

Nice day for a stroll in the park #Kong

Oodles of options!

Accessibility aids aplenty!

I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.