Next up
Working on a new Fight mechanic, far from finish but i wanted to lean away from rng and make it more skill based.
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new font for the dialog box :] i think it looks nice
Casting Spell mockup
Deciding on how big the screen space should be, this might be the way i go (Dont mind the mixels with the menu for now)
eepy
i might plan on posting test footage soon of me working on cutscenes and stuff :] Just prototypes
Eepy (v2)
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