Game
Yume no Ketsui: Beyond the Sky


28 days ago

Hi all! for now i would like to show the 3D models i will be using for now. The models are from a indie software name darkand arts, it is really helpfull! but i might change depend on the feedback! :3


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Small Animation Update Before Map Work

Prototype Puzzle Showcase one riddle. One sealed gate. Sidequests, character skills, all in a rough test map.

Work on the tower!

Great news! 🎉 I finished optimizing the weapon damage system and fixed all bugs! Subgraphics are now working too! Next step: hitboxes for other weapons and creating the menu layout. Once that’s done, I’ll make a video! 🛠️✨

Dev Log – City Building & Time System 🏙️🕒✨

Hello all, today i did a lot of things inside the game! most was code things so i do not have much to share, but i believe i am almost finishing the tower rooms for a little Demo build, so all of you can play a little and explore!

This is my initial idea for the menu background.I was aiming for something simple and cartoony! I think this kind of theme feels really cute. I still need to decide whether the weapon icons will follow the same cartoony style.

Dev Update!

✨ A small WIP video showing a sketch of a transition area inside the tower.

Title Screen Concept – “Yume no Ketsui: Beyond the Sky” This is an interactive title screen where players can move the background using the right analog stick. I plant to make creatures flying in the sky etc.