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Hello there :) these weeks I've been working on the arms and weapons
These are the animations of the ppk
* idle.
* shoot.
* reload.
* summon.
* throw,.
* reload not ammo.
* shoot Not ammo.
hello everyone :D,
these are the characters that will be added with somewhat crude animations for the prototype
Draconiano breaks the silence to bring its announcement, the date is mid July 2023 primarily for pc platforms, and at the end of the year it will come out for and , on pc it will come out on Steam, itch.io and GameJolt and possibly Epic.
HI
I bring you advances
1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests
2. There is an interface system that covers me so that the jeugo is not broken
3 and a basic dialogue system
The two missing designs of natalia axmias the villain are drawn, after digital ink will be applied and then painted
Hello everyone
These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best
Hello everyone!, after a month, I regret the delay but the good thing is that at this time it is well advanced as art of the game began to illustrate ecena buildings and also encourage
all poses, these will be polished and added to the documentation
Draconiano coming soon 5th july
#IndieGame #IndieGames #GameDev #IndieDev #Gaming #Gamer #Gamers #IndieGameDev #3DUnity #fps
The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev
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