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Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps
Hi everyone,
After a few days without activity I was able to Retake and I made some weapon designs to use in the game the ones marked with arrows are the ones that will definitely go, then the most polished weapons will be uploaded with the marked details
The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev
Hello everyone
These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best
HI
I bring you advances
1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests
2. There is an interface system that covers me so that the jeugo is not broken
3 and a basic dialogue system
The two missing designs of natalia axmias the villain are drawn, after digital ink will be applied and then painted
These are sketches of the two protagonists in different poses to try how to draw them at the time of animating
#character #indiegamedev #indiegameart #indiegame #wip #gamedevelopment
I'm working on a shooter right now, it's in process, I'll publish a Vertical Slide in two and a half months so you can play it
the game is called draconian Leporidae
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