Hi everyone, does the game have to be under 5MB when exported for Windows too or only for HTML5? Right now my game is at 1MB on HTML5 but about 15MB on Windows and I'm not sure how to make it smaller. Everything I try reduces it only a negligible amount
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Just submitted to the Jam! A very liberal take on the UFO prompt: Midnight & the Guardian! This was my 1st time using GMS2, 1st time doing pixel art, AND 1st time doing solo dev. I can't believe I was able to do this in 2 weeks. TYSM GMS2! #OperaGXGameJam
Now see this! Full art of Midnight, the starry-furred protagonist of our upcoming game: Midnight and the Guardian! And a bonus sneak peek of some audio from the game.
Enjoy! And be on the lookout for the beta to drop around 5pm tonight!
Just a Pico sprite
We're glad to announce that Baby Dino Adventures π¦ is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
Szayel Aporro Granz - Bleach
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Respect (Only TLOZ Players Will Understand)
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