Hi everyone, does the game have to be under 5MB when exported for Windows too or only for HTML5? Right now my game is at 1MB on HTML5 but about 15MB on Windows and I'm not sure how to make it smaller. Everything I try reduces it only a negligible amount
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Now see this! Full art of Midnight, the starry-furred protagonist of our upcoming game: Midnight and the Guardian! And a bonus sneak peek of some audio from the game.
Enjoy! And be on the lookout for the beta to drop around 5pm tonight!
Just submitted to the Jam! A very liberal take on the UFO prompt: Midnight & the Guardian! This was my 1st time using GMS2, 1st time doing pixel art, AND 1st time doing solo dev. I can't believe I was able to do this in 2 weeks. TYSM GMS2! #OperaGXGameJam
My Drug Cartel is a drug plantation management colony sim I've been working on for the past year. You can Now Back the game on Kickstarter: https://www.kickstarter.com/projects/962856882/my-drug-cartel?re…
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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