Hi everyone, does the game have to be under 5MB when exported for Windows too or only for HTML5? Right now my game is at 1MB on HTML5 but about 15MB on Windows and I'm not sure how to make it smaller. Everything I try reduces it only a negligible amount
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Just submitted to the Jam! A very liberal take on the UFO prompt: Midnight & the Guardian! This was my 1st time using GMS2, 1st time doing pixel art, AND 1st time doing solo dev. I can't believe I was able to do this in 2 weeks. TYSM GMS2! #OperaGXGameJam
Now see this! Full art of Midnight, the starry-furred protagonist of our upcoming game: Midnight and the Guardian! And a bonus sneak peek of some audio from the game.
Enjoy! And be on the lookout for the beta to drop around 5pm tonight!
Bandana Dee the Dream Friend
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
So here's the first of the zodiac signs i will make for the next weeks.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!












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