I took a break from this game for a while because i was burnt out a little bit. Yesterday i made huge improvements to the machinery and entrance 1 for lighting and camera position. Before taking a break i totally changed the lighting of the computer room for a better quality for lighting and looks of it, same for the control room. I'm going to make the rooms a bit darker to get the eerie atmosphere as this game is meant to be a horror game. I'm still finishing the design of the office and the doorways. The crossroads design you saw in the previous post is a mix between a room image i took on the internet and the corridor from fnaw deluxe. I like mixing things to get a good result.
Next up
I started working on wario's shaders for the textures. This image is a remake of the previous one with a change in color and an improvement for the effect on the hand. The next character i will be working on will be Waluigi, wich has a similar workflow.
The office is the most important thing for the game as it's the main thing you will look besides the cameras for the visual aspect. The cameras also have importance for the correct deluxe effect.
my funni art for five nights at freddy's 8th anniversary!!!
The office entrance. It's the camera room from fnaw 2 but recreated in blender. I wanted to match the theme with wario's office wich is gonna be in the game
The massive Five Nights at Wario's Direct will premiere this monday!! More info in the image attached <3 Spread the word!
A DEMO VERSION FOR FIVE NIGHTS AT WARIO'S: HIGH ROLLERS JACKPOT EDITION IS NOW AVAILABLE TO DOWNLOAD! Merry Christmas everyone!!!
https://gamejolt.com/games/fnaw-hr-jackpot-edition/816777
Also, read this article for more info! ↓↓↓
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