So since the demo released, with that being absolute garbage, with lots ot bugs, terrible graphic design and questionable difficulty (that demo was made in like a week lmao), I've been working in all of my projects. Sussie Issue is NOT the exception, and I've been reworking literally every sprite, idea and mechanic. Now the game isn't even made in Clickteam. I would say the actual version, without even being a full demo, it's a ton better than the original.
Well, that was it. I hope you guys are doing well, because I'm returning to where I came from.
Next up
Bun & Moon... Reboot? Well, time to talk about development. Bun & Moon... ¿Reboot? Bueno, toca hablar sobre el desarrollo.
The office! ¡La oficina!
And here are some trophy icons! ¡Y ahí van algunos iconos de trofeos!
¡Estamos de vuelta! ¿Nos has echado de menos?
Aquí tenéis una comparación de Moon 3D y Moon con el estilo medio pixel art.
Back to business! We've done some advances in Byfla's, such as new mechanics, the office, the show stage and even some programming!
¡Vuelta al ruedo! ¡Hemos trabajado un poco Byfla's, como nuevas mecánicas, algunos dibujos e incluso programar!
This guy is an enemy in the demo
[ENG] You've been kidnapped and taken here. What will you do now? [ESP]
Te han secuestrado y te han llevado aquí. ¿Qué harás ahora? #fnaf #fangame #kidnappingnights #horror
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