3 years ago

Hi guys! Does any of you know how Pathfinding for an RTS could be accomplished? So in the game you would place road tiles (already working) and then pathfinding would be limited to just the road. Any help is much appreciated. :)




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Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.

Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.

A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)

final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool... By me (edit mesh/texture), enplay(base mesh), renz (Rig)

More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.

I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)

Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

В процессе

In progress

Hi guys!

Here is a little update to the space game project I was working on some time ago. I love space stuff.