Hi guys! Does any of you know how Pathfinding for an RTS could be accomplished? So in the game you would place road tiles (already working) and then pathfinding would be limited to just the road. Any help is much appreciated. :)
Next up
A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)
Here is an updated version of the space scene I am working on. I painted a little bit over the second picture. Hope you like it. Please leave some comments.
Hi Guys!! Here are some new Screenshots which show my current progress. The game Ravenlore is an RPG set in a medieval fantasy world. https://gamejolt.com/games/tofw/479154
final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool... By me (edit mesh/texture), enplay(base mesh), renz (Rig)
Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.
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Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.
I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)
В процессе
In progress
Hi guys!
Here is a little update to the space game project I was working on some time ago. I love space stuff.
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