4 years ago

hi! here's engineer weapon concepts. enjoy!


-The Zolt Bolt 9000-

this is a sentry replacement. here are the stats:

-no bullets

-no rockets

-wrangler cannot be used with this

+25% sentry range

+on level 1 it has a laser that pernitrates enemies (laser has 20% less dps then level one sentry)

+on level 2 it has 2 other lasers that can hit up to 3 targets at once

+on level 3 it has a sound wave thing that can destroy projectiles when they get close but does no damage and has a 1 second cooldown

-deals only 20% damage to buildings

I got some suggestions from @ethanlolcat3 . go follow him.

next is...

-The Armored Life Saver-

this is a dispenser replacement. here are the stats:

+200% max dispenser health

+50% dispenser range

-30% heal rate

-30% ammo and metal rate

after that is...

-The EMT- (Electromagnetic Teleporter)

this is a teleporter replacement. here are the stats:

+on sap: stun enemy spy for 3 seconds and remove sapper for 6 seconds

-each teleporter costs 25 more metal

it looks identical to the regular teleporter because fuck spy.

these next weapons are all made by @aryecki .

-The Sharp Shooter-

this is a shotgun. here are the stats:

+40% more accurate

+minicrits when all pellets connect

+no damage falloff

-33% damage

-34% clip size

next is...

-The Blood Sample-

this is a pistol. here are the stats:

+on hit: gain 5 metal

-per shot: lose 2 metal

+50% more accurate

-15% damage

after that is...

-The Scorching Wrench-

this is a melee. here are the stats:

+on hit: ignite enemy

+25% damage vs burning players

-25% damage vs non-burning players

-15% swing speed

finally, a bonus concept!

-The Mechanics Metal Machine-

this is a secondary. it's a wearable item. I don't know what it would be, but here are the stats:

+25% of all damage done is returned back as metal (sentry damage not included)

+passive health regeneration on wearer

+10% movement speed

-50% health from medics and health packs

+50% health from dispensers



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