1 year ago

Hi... just a quick update: I’m still here, but my job has kept me extremely busy lately. I’m fully engaged in some important stuff and have had limited time for my own fun :P

But I'm thinking of making more short-form video content if time allows it.




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Sooooooo.... I'm not dead :P

But I'm not that alive either, my tired ahh has a sht ton of work and enough energy to only play overwatch for sum time after work.

Right now the most creative thing I'm doing is optimizing my OC's model for VRChat.

I saw a trend where people share their Blender hours using the Steam release.

I didn’t start with the Steam version, but if I had, it’d be around 13,241.6 hours. So... I badly faked a Steam screenshot

Here's an actual me update... again... :P Progress of the mesh and normal map fixing for the Red-V3 rig.

Might even upload it here one day when im done for ppl who want to animate this poor unoptimized baby.

My hands hurt :[

Free 3D Prop Texturing – Weekend Offer [ Reason in the Article ]

I set out to make a teacup for a project I'm working on, but then I spaced out and did weird things with the shaders... LOL

Anyway, back to work for me.

Hope you're all doing well, and have a good weekend!

: Blender (Eevee)

V3 has been finished... for the most part, some minor tweaks and fixes are needed but overall the entire rig is smoother and easier to work with.

Never mind i'm back sooner this time >;3

Remodel of the same dude... Again :3

Work in progress… >:[

Here’s my live performance on the rig for something I’m not even sure I’ll finish.