4 years ago

Hi! sorry if I'm a bit of a noob to y'all asking this question but I haven't coded before really ever in my life and was trying to research what language godot uses.

EITHERWAY!

Should I try and learn python or GDScript?




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07/07/2024 - day 11

I decided to take a break from the clock and work on the lighting system in the game. Now technically Gdevelop already has one built in but it messes with the day and night cycle so I have been trying to find ways to change that.

10/07/2024 - day 14

FINALLY it works. I can finally move on with my days onto another feature but yes I finally figured out how to make it work. No other features to discuss but this took way too long.

Thought I would make a community for my game if anyone is interested, I know there's not that many people yet but it is always best to have things ready early ^-^

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

11/07/2024 - day 15

Been working on the clock again and decided to do it the annoying way by doing it frame by frame. now its time assemble the frames although thats a lot of frames to play in an animation so I'll see how it takes it first.

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

06/07/2024 - day 10

Posting early to say that I won't be working on my game all day because friends but yeah been working on this in game clock again. trying to make each day 24 minutes so thats going to be cool. This is probably the most coding I'll do.

05/07/2024 - day 9

Today I've been working on the time/day and night system all day. I initially thought to match the day with irl time but that soon proved to be a bad idea and opted for this sun and moon system. its either night or day. No time. (yet)

Zombie in action! #GameDev #Art #PixelArt

08/07/2024 - day 12

been a slow day after a long night 2 days ago but I decided to play around with these wall lamps that I will put everywhere and looking at ways to make the object glow when on as well as a switch to turn room lights on and off.