




Hi there,
It's been around 3 years since I've posted something here. PF was cancelled and I had to move on to other projects.
I did a short horror for a game jam, that has some similarities to PF, feel free to check it out!
https://gamejolt.com/games/linger/505239
Next up
Hello! If you enjoyed playing Project Frequency, my newest game, NeuroSynth is a spiritual successor. A co-op survival horror game that blends Resident Evil, System Shock, and Dark Souls, wrapped in an extraction gameplay loop.
Pushed a new update out that fixes the blank TV screens and other misc things, if you played already, give the game another go as the TV screens are a big part of the experience. Apologies for letting that go by! Thanks for playing!
Expect the unexpected.
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Werehog transformation process. #sonicunleashed
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)












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