Game
connectivity.uplink

4 years ago

Hmm...

(i've started work on the actual game part of the game now)

EDIT: The image didnt upload

EDIT 2: Typo


		
			Changelog

Added
+ Mail
. - Deleting emails
. - Reading emails
+ Config file

Removed
- Access code I used for video demo

Fixed
* Mail
. - Game nolonger crashes when reading nonexistant email
. - Emails actually delete now
* Config values are actually used now

Soon
# Console features
. - Shop command
# Shop
. - Buying modules
. - Selling modules
. - sysbreachout module
# Breaching systems
		
	


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(edit to image that i decided to not bother with since its painful: not a demo, but idk what it is so uh, whatever)

Forgot to publish the game page yesterday

ANYWAYS!

update on dev progress

Dev progress update time!

Still just making shaders work

Dev update time!

Also got a video showcasing the console now

art comission.

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.