Game
connectivity.uplink

4 years ago

Dev progress update time!

Still just making shaders work


		
			Changelog

ADDED
+ Shaders
. . Chromatic Abberation
. . CRT compatible vignette

REMOVED
- Shaders
. . CRT incompatible vignette

EDITED
* Shaders
. - CRT shader is less intense so text looks less distorted, and
. . is easier to read
. - Added extra settings incase chromatic abberation and/or the
. . CRT effect is hard to play with.

SOON
# Shaders
. - Noise shader to make it look even nicer
# Gameplay
. - Basic console element
		
	


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Dev update time!

Also got a video showcasing the console now

Hmm...

(i've started work on the actual game part of the game now)

EDIT: The image didnt upload

EDIT 2: Typo

(edit to image that i decided to not bother with since its painful: not a demo, but idk what it is so uh, whatever)

Forgot to publish the game page yesterday

ANYWAYS!

update on dev progress

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game modelπŸ—Ώ

"Our work is never over" they said.