Changelog
ADDED
+ Shaders
. . Chromatic Abberation
. . CRT compatible vignette
REMOVED
- Shaders
. . CRT incompatible vignette
EDITED
* Shaders
. - CRT shader is less intense so text looks less distorted, and
. . is easier to read
. - Added extra settings incase chromatic abberation and/or the
. . CRT effect is hard to play with.
SOON
# Shaders
. - Noise shader to make it look even nicer
# Gameplay
. - Basic console element
Next up
Dev update time!
Also got a video showcasing the console now
Hmm...
(i've started work on the actual game part of the game now)
EDIT: The image didnt upload
EDIT 2: Typo
(edit to image that i decided to not bother with since its painful: not a demo, but idk what it is so uh, whatever)
Forgot to publish the game page yesterday
ANYWAYS!
update on dev progress
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game modelπΏ
"Our work is never over" they said.











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