Changelog
ADDED
+ Shaders
. . Chromatic Abberation
. . CRT compatible vignette
REMOVED
- Shaders
. . CRT incompatible vignette
EDITED
* Shaders
. - CRT shader is less intense so text looks less distorted, and
. . is easier to read
. - Added extra settings incase chromatic abberation and/or the
. . CRT effect is hard to play with.
SOON
# Shaders
. - Noise shader to make it look even nicer
# Gameplay
. - Basic console element
Next up
(edit to image that i decided to not bother with since its painful: not a demo, but idk what it is so uh, whatever)
Forgot to publish the game page yesterday
ANYWAYS!
update on dev progress
Hmm...
(i've started work on the actual game part of the game now)
EDIT: The image didnt upload
EDIT 2: Typo
Dev update time!
Also got a video showcasing the console now
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.











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