Game
connectivity.uplink

4 years ago

Dev progress update time!

Still just making shaders work


		
			Changelog

ADDED
+ Shaders
. . Chromatic Abberation
. . CRT compatible vignette

REMOVED
- Shaders
. . CRT incompatible vignette

EDITED
* Shaders
. - CRT shader is less intense so text looks less distorted, and
. . is easier to read
. - Added extra settings incase chromatic abberation and/or the
. . CRT effect is hard to play with.

SOON
# Shaders
. - Noise shader to make it look even nicer
# Gameplay
. - Basic console element
		
	


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Dev update time!

Also got a video showcasing the console now

Hmm...

(i've started work on the actual game part of the game now)

EDIT: The image didnt upload

EDIT 2: Typo

(edit to image that i decided to not bother with since its painful: not a demo, but idk what it is so uh, whatever)

Forgot to publish the game page yesterday

ANYWAYS!

update on dev progress

So

i may or may not make an full art of some person or i may just leave this like that-

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾