Changelog
ADDED
+ Shaders
. . Chromatic Abberation
. . CRT compatible vignette
REMOVED
- Shaders
. . CRT incompatible vignette
EDITED
* Shaders
. - CRT shader is less intense so text looks less distorted, and
. . is easier to read
. - Added extra settings incase chromatic abberation and/or the
. . CRT effect is hard to play with.
SOON
# Shaders
. - Noise shader to make it look even nicer
# Gameplay
. - Basic console element
Next up
(edit to image that i decided to not bother with since its painful: not a demo, but idk what it is so uh, whatever)
Forgot to publish the game page yesterday
ANYWAYS!
update on dev progress
Hmm...
(i've started work on the actual game part of the game now)
EDIT: The image didnt upload
EDIT 2: Typo
Dev update time!
Also got a video showcasing the console now
"Our work is never over" they said.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
brung back my old oc plus a new one
...they don`t have names yet tho
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Sonic and Shadow as Pokémons. #Fakemon
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?











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