2 months ago

Hmm, ok i don't think I actually need those variables, at least not all the time.

I should be able to use lengthdir_x and lengthdir_y with my target coordinates to clamp the value in a circle around the player.

I just don't know how X'D




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Been fixing a bunch of NPC bugs I made when I got them to interact with Stairs, I don't think I've got them all yet, but it seems to be all working again.

The second I stopped recording the Goblin on the left teleported off the chair...

Doing lots of code stuff, so have some pixelart!

This is one of @bluewit 's characters (they do amazing pixelart!!), I really love how it turned out. This one really made me want to redo all my Goblin hair parts in my game to be less complicated!

Happy Sunday everyone! I hope you're all doing well! I am SO looking forward to lunch today, I need that chicken

You're all awesome, please remember to be kind to yourself.

Have yourself a fantastic day, take care!

The Undead Are Coming!

If you enjoy this project SMASH that follow button!

Welcome Back, Commander - https://gamejolt.com/games/WBC/914565

#zombies #undead #zombi #outbreak #simulator

Yup, looks like going to The Underground and going to The Caves all works right! NPC's get left behind when you go to the Caves, as intended, but they get paused so I might want to remake the Caves like the Underground so they can keep active.

Demonstrating some interesting mechanics in Weefager!!

Think me taking a day off since I've gotten all that done.

If you haven't already please go read my progress post

here

https://www.patreon.com/posts/109608571

or here

https://gamejolt.com/p/august-game-dev-progress-2024-atbalmut-ch…

Thank you

Keep being awesome everyone!

More pixel art! This is of my friend Luka!

They're a bartender now

Working on a new attack for Plantergeist!

OK! Think it's all working?

All of this is the same map, I just cull the Island Surface when you go to The Underground, and cull the Underground when you go anywhere else.

The Caves are generated when you visit them and are fully RNG.