Game
Breath
5 years ago

Hoje gastei mais tempo do que queria na movimentação de um inimigo (e nem terminei, mas o mais complexo já foi). Fiz uma animação de brilhar o "ponto fraco" também já que já tava de saco cheio da movimentação, amanhã termino. Sem gifs hoje.




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I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

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Breath is already available on Steam, update soon! PT-BR:

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Pt-Br:

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