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Hi Everyone and Happy New Year!
RTG is nearing its Alpha state. The game has its logo at startup and proper main menu with own dedicated ray-traced scene, all in the "mood" of game itself. Hope you'll like it! Music: https://www.purple-planet.com/
#GJAsks Miner2049er: hidden gem from era of Space Invaders, Galaxian and Pac-Man, hard to beat, but very rewarding
(pic by Servo from MobyGames) https://www.mobygames.com/game/8724/miner-2049er/screenshots/pc-…
¡Hola, RTG ya está en version Alpha! Un vistazo.. Music: https://www.purple-planet.com
New video of RTG - The Ray-Traced Game, which is now around 75% complete. In the video you can see a puzzle involving "deadly bouncing lights". Follow me on YT for more gamedev videos: https://www.youtube.com/@vdienesdev Music: https://www.purple-planet.com/
He vuelto a desarrollar Grim Knight y estos son los avances: mejoras en la IA de los enemigos y un nuevo enemigo; el cuervo.
I've been back to developing Grim Knight, and here are the updates: enemy AI improvements and a new enemy: the raven.
RTG - The Ray-Traced Game, sci-fi puzzle platformer which I'm developing, reached Alpha state! It means, game fully playable from intro to ending credits. It's a big milestone, but now, rolling up sleeves for Beta! Music: https://www.purple-planet.com/
| PATLUK |
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